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Photorealistic Renders
I took a photorealistic rendering course, where I learned many skills and techniques within Keyshot to make realistic renders of interiors and furnitures. It improved my understanding of lighting, composition, Material graph, Bump maps, mock up models etc.
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Implementing the Skills
I used the skills I learned to practice more realistic rendering scenarios as well as some caustics study on Keyshot.
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JBL Product shots
I was bored during lockdown in covid, so I decided to use up my time for something good. I found a JBL speaker close by and decided to model it up on SolidWorks and later render in Keyshot.
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PROUD watch
For this set, I went to YouTube and decided to learn how some big visual designers (ie Esben Oxholm, Will Gibbons, Liam Martin) achieve their composition on Keyshot. I watched, learned and implemented.
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Sneaker model-up and render
Another practice for SolidWork and Keyshot. This time, exploring the loft surfacing feature to create the curves of this sneaker and making surfaces into a solid body. Used mesh texture map on Keyshot for the sneaker.
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Advanced SolidWorks course
These are some of the projects from Advanced SolidWorks course at RIT. These projects include- Soft Camera, Computer mouse, Automotive Vehicle, and Bike helmet with goggles for heads up display.
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