Photorealistic Renders
I took a photorealistic rendering course, where I learned many skills and techniques within Keyshot to make realistic renders of interiors and furnitures. It improved my understanding of lighting, composition, Material graph, Bump maps, mock up models etc.
Implementing the Skills
I used the skills I learned to practice more realistic rendering scenarios as well as some caustics study on Keyshot.
JBL Product shots
I was bored during lockdown in covid, so I decided to use up my time for something good. I found a JBL speaker close by and decided to model it up on SolidWorks and later render in Keyshot. 
PROUD watch 
For this set, I went to YouTube and decided to learn how some big visual designers (ie Esben Oxholm, Will Gibbons, Liam Martin)  achieve their composition on Keyshot. I watched, learned and implemented.
Sneaker model-up and render
Another practice for SolidWork and Keyshot. This time, exploring the loft surfacing feature to create the curves of this sneaker and making surfaces into a solid body. Used mesh texture map on Keyshot for the sneaker. 
Advanced SolidWorks course
These are some of the projects from Advanced SolidWorks course at RIT. These projects include- Soft Camera, Computer mouse, Automotive Vehicle, and Bike helmet with goggles for heads up display.

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